My name is Lily Hanna and I am a determined Game Artist. It is my calling to be put into a career dedicated to video game character development and 3D modeling. I long to put my skills to the test as a fervid artist and push past visual limitations. I challenge myself and those around me to go above expectations. I am open to any availability and positions in the game industry portraying characters, 2D art, prop modeling, and even story development. I have advanced experience in digital design, Maya, Zbrush, Substance and Adobe's programs.

